Sparkit
During the dry season, this Pal is always on the verge of blowing a fuse. Sparks can fly with even the slightest provocation, even amongst allies.
Base Values
Stats
HP
60
Melee Attack
60
Ranged Attack
75
Defense
70
Run Speed
350
Food
1
Combat
Active Skills
Spark Blast
Lv. 1 · Power 50 · Cooldown 2 secReleases lightning orbs in a fan shape, spreading as they travel.
Bog Blast
Lv. 7 · Power 40 · Cooldown 2 secHurls sticky mud at an enemy.
Shockwave
Lv. 15 · Power 80 · Cooldown 4 secQuickly discharges electricity, shocking those around it.
Electric Ball
Lv. 22 · Power 100 · Cooldown 8 secFires an electric ball that slowly pursues an enemy.
Tri-Lightning
Lv. 30 · Power 200 · Cooldown 12 secGenerates lightning that strikes an enemy three times from above.
Lightning Streak
Lv. 40 · Power 160 · Cooldown 8 secGenerates a lightning bolt that moves forward in a line.
Lightning Bolt
Lv. 50 · Power 450 · Cooldown 20 secCharges electric energy before blasting enemies with a powerful shock.
Railbolt
Lv. 70 · Power 600 · Cooldown 30 secCharge the power of lightning to the limit and fires multiple simultaneous electric shocks at the enemy.
Innate Traits
Passive Skills
No fixed innate passive skill is defined for this Pal.
Sources
Item Drops
Palworld 1.0.3
Habitat and Boss Locations
Day and night areas come from the in-game Paldeck distribution; boss markers come from fixed world placements.

Boss records
No verified fixed boss location is available for this Pal.
Base Roles
Work Suitability
Special Ability
Partner Skill
Static Electricity
While in party, increases Attack of [ICON:ElemIcon_Electric][ELEM:Electricity] Pals by {Passive1_EffectValue1}%. (Does not stack) Sometimes drops Electric Organ when assigned to Ranch.
| Rank | Mechanical values |
|---|---|
| 1 | Effect 1: +15% |
| 2 | Effect 1: +17% |
| 3 | Effect 1: +20% |
| 4 | Effect 1: +24% |
| 5 | Effect 1: +30% |
Breeding Relationships
Breeding
Open calculatorParent pairs that produce this Pal (15)
Data Relationships